Dave LeYanna wrote:

Is there a way (perhaps using externals?) to add new, custom object
"templates" on the Tools palette? If this were possible then one could make
a "special" button that had script already attached, certain properties
already set and so on. These scripts and properties would be "inherited"
from the object template on the tool palate.

The new button on the card could even look for it's script's functionality
in a script that was created by the external and placed in the stack's
script at run time. This would allow a change in the "template object"
script to flow through to object on any stack that used that template. To
update a compiled stack, just recompile.

Rather than having the code in the button itself, you might be happier in the long run putting those scripts into a library, and adding a MakeWidget handler there to set up the new object.


That way all your code's in one place, so if you want to enhance the behavior or fix a bug you do it in just one place and every object that calls that library benefits.

--
 Richard Gaskin
 Fourth World Media Corporation
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