Some of them, and yes.
I have a mixture of graphics and fields to choose from -- basically, I have "template" fields and graphics which have a visible of false, and when the user clicks a button on a palette window, they get "cloned" and made visible.
So it would appear that this is a bug then, or is there something else that I might be doing here to prevent the objects from working? I am going to do an experiment by just using preOpenStack to "choose pointer tool" on a new, clean stack with just a few rectangles premade on it -- no other scripts or anything -- and if the behavior is the same, I will bugzilla this. Otherwise, I will try to investigate further where this is going wrong.
Thank you!
On Sep 16, 2004, at 5:29 PM, Mark Talluto wrote:
On Sep 16, 2004, at 2:21 PM, Frank D. Engel, Jr. wrote:
I have a stack set up to choose the pointer tool when being opened. I want the user to be able to select, move, and resize most of the objects, just like they can in the IDE (lines, rectangles, etc -- I am trying to build a custom report editor).
This works as it should when I am running the program in the IDE, but when I try to run it as a standalone, I can select an object by rubber-banding it, but I cannot select the object by clicking on it, and I cannot move or resize the object at all.
Is this a bug, or is this simply not supported in standalones? Am I missing something maybe?
The command I use in preOpenStack to select the pointer tool is:
choose pointer tool
The behavior is the same under Dreamcard Player.
This is completely supported. I have an app that used the pointer tool and browse tool interchangeably all the time.
Is the object a graphic? Did you try clicking on the border of the object?
-- Best regards, Mark Talluto http://www.canelasoftware.com
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