I must be tired.

So mouseUp is sent when the pointer tool is active, but is intercepted by the IDE, so that the stack never gets it unless it is a standalone?

Strange, but apparently true. I am working only with the pointer tool here, and somewhere down the line I ended up with a mouseUp handler in my card script that said "select empty". Obviously this would cause that problem!

I missed it because I did not expect the different behavior from the standalone, since that handler never gets executed when running under the IDE.

Whatever, it works now...


Thank you!

On Sep 16, 2004, at 5:29 PM, Mark Talluto wrote:


On Sep 16, 2004, at 2:21 PM, Frank D. Engel, Jr. wrote:

I have a stack set up to choose the pointer tool when being opened. I want the user to be able to select, move, and resize most of the objects, just like they can in the IDE (lines, rectangles, etc -- I am trying to build a custom report editor).

This works as it should when I am running the program in the IDE, but when I try to run it as a standalone, I can select an object by rubber-banding it, but I cannot select the object by clicking on it, and I cannot move or resize the object at all.

Is this a bug, or is this simply not supported in standalones? Am I missing something maybe?

The command I use in preOpenStack to select the pointer tool is:

choose pointer tool


The behavior is the same under Dreamcard Player.


This is completely supported. I have an app that used the pointer tool and browse tool interchangeably all the time.


Is the object a graphic? Did you try clicking on the border of the object?

--
Best regards,
Mark Talluto
http://www.canelasoftware.com

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