You can use the function "the platform" to get the OS.
the platform platform()
the platform if the platform is "MacOS" then set the activatePalettes to true
The platform function returns one of the following strings:
MacOS any Mac OS, OS X, or Darwin system
Linux Linux for Intel or PowerPC architecture
Win32 Windows (any version post-3.1)
HTH,
Chris
On 10 May 2005, at 09:34, <[EMAIL PROTECTED]> <[EMAIL PROTECTED]> wrote:
Sorry - Newbee again
I'm building standalones for both Windows & OSX of an app that overwrites a
stack in the folder for the standalone.
I'm developing on windows and everything works fine on the windows
standalone. My issue is with the OSX standalone.
My problem seems to be that when the OSX standalone is created, the
defaultFolder path is set to the folder that contains the application bundle
- NOT the folder containing the stacks. Therefore, when the app performs a
'save as' function, the original is not overwriten.
How do I change the the defaultFolder path for OSX and leave Windows
unchanged - is there a call to get the OS being used?
Thanks Kevin Stallibrass _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
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