On Jun 1, 2005, at 1:40 AM, Scott Rossi wrote:
Well, with the stack I originally posted, CPU usage runs between 1
and 2
percent here. But the move you added is so nice it easily warrants
the
extra usage. Nice Geoff. :-)
Movado, eat your heart out.
Boy was I tired last night -- given the typos in my email, I'm
surprised you even bothered to look at the code ;-)
In any case, glad to help.
I tried several variations on the move command, making the balls take
slightly longer to move, etc. It looks like the move command is very
CPU-hungry. If anyone depends on it, they should consider filing a
bug report.
gc
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