On Jun 1, 2005, at 1:40 AM, Scott Rossi wrote:

Well, with the stack I originally posted, CPU usage runs between 1 and 2 percent here. But the move you added is so nice it easily warrants the
extra usage.  Nice Geoff. :-)

Movado, eat your heart out.


Boy was I tired last night -- given the typos in my email, I'm surprised you even bothered to look at the code ;-)

In any case, glad to help.

I tried several variations on the move command, making the balls take slightly longer to move, etc. It looks like the move command is very CPU-hungry. If anyone depends on it, they should consider filing a bug report.

gc
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