J. Landman Gay wrote:

<snip>

No, I wasn't joking. I'm not even sure I understand the problem because I've never seen it. I always scale images by calculating the desired dimensions and setting the image to that size. For example, if I want an image to display at 1/3 its natural size, I do this:

set the width of img 1 to round((the formattedwidth of img 1) * .3)
set the height of img 1 to round((the formattedheight of img 1) * .3)


This is great if you know in advance that there is enough room to display the image in this way, at this particular scale. What I wanted was something that automatically displayed the image at the largest resolution possible in "the available space". That's where the confusion comes in: I need to store the "available space" somewhere in the Image object if I am to perform the computations properly. Maybe it is just that simple, at least for me.

:)

Jon
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