Hi All,
I've been battling this problem for a few days and have no idea where to look next. Originally I thought it had to do with global variable issues between stacks. However, after MUCH hair-pulling it appears the problem has to do with setting the script property of buttons dynamically ...or so I think...Keep in mind the following code works perfectly in development. That is, the last line of the mouseUp handler in the hidden defaultButton says "answer the script of me". In development, after all the buttons have been created, clicking any of the buttons generates a dialog box and the appropriate script. In standalone mode, the script of all the dynamically created buttons is empty...even the "answer" command on the last line on makeButtons returns empty


on makeButton buttonText

  set the style of the templateButton to "Button"
  set the label of the templateButton to buttonText
  set the visible of the templateButton to false
  set the width of the templateButton to BUTTON_WIDTH
  set the height of the templateButton to BUTTON_HEIGHT
  set the opaque of the templateButton to false
  set the textAlign of the templateButton to "center"
  set the threed of the templateButton to false
  set the showborder of the templateButton to false
  set the autohilight of the templateButton to false
  set the textFont of the templateButton to "verdana"
  set the textSize of the templateButton to "16"
  set the location of the templateButton to DEFULT_LOCATION

  lock messages
  create button buttonText
  unlock messages

set the script of button buttonText to the script of button "defaultButton" of card "defaultBlock"
  set the location of it to getNextButtonLocation()
  set the myHome of it to the location of it

  set the visible of button buttonText to true
  answer the script of button buttonText

end makeButton

All the buttons are exactly the same except for their label. They all have the same functionality so i store the script for the buttons in a button whose visibility is set to false. In development mode everything works perfectly. All the buttons appear, they all contain the script from the hidden button, and they all use their respective scripts as intended. However, if I open the stack using the "go" command from within another stack, the above makeButton command does not set the script property of the buttons and hence none of them work. If I set the visibility of the original hidden button to true, it works fine. So for some reason, setting the script of a button at runtime does not seem possible. Does anyone know what I'm doing wrong here??

Completely frustarted,
Emilio
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