Since you do not work with player objects you should change the line to:

on scrollbardrag t_value
    set the playloudness to t_value
end scrollbardrag

----->It works.  Thanks

------------------------------------------------------------------------
--

I use this code for the pause button:
on mouseUp
    global gClickVar
    play pause audioClip gClickVar
end mouseUp

It stops the song and plays the beginning of the song when I release the
mouse.  I want to pause it and click again to continue play (not
beginning)

Klaus, do you have any idea?  Thanks

------------------------------------------------------------------------
---

BTW, is there anyway to build the progress bar.  User can slide back and
forward and see how far the song is playing.

------------------------------------------------------------------------
---






_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to