Timothy Miller wrote:
Howdy, y'all,

Because my Rev stacks are HC imports, all the bitmapped text and graphics from each HC background became a single background image in Rev. (Unless I misunderstood something, which is quite possible.) I know how to identify the images, make them visible and invisible, change their locations, and so on, but I'd like to edit some of them. How do I do that?

Hi Timothy,

I haven't done any HC-->Rev conversions in years, but here are some ideas.



1) You could export the image using a button containing the following code, edit the image outside the RunRev environment, then import it back in. (Or set the filename of the bg image object to the file's name.)

Before running this, you'll need to know the ID of the image to export (unless it's the only image):

on mouseUp
  -- identify where to save the exported image
  ask file "Save exported image as:"
  if it = empty then exit mouseUp -- cancelled
  put it into tImageFilename

  -- identify which image to export
  if the number of images > 1
  then
    ask "Export which image? (Enter a 'short' image ID.)"
    if it = empty then exit mouseUp -- cancelled
    put it into tID
  else
    put the short id of image 1 into tID
  end if

  -- export the image
  export image id tID to file tImageFilename as PNG -- or JPEG, or...
end mouseUp



2) You could take a look at Richard Gaskin's 4wCamera plug-in. I use it often for making images. See if it gives you what you need.



3) Have you tried using RunRev's image editing tools? That might also give you what you need. At the bottom of the Tools palette there's a line with a small up-arrow at the right end. Click the arrow to reveal the paint tools.


HTH - it'll at least give you some starting points.

Phil Davis

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