I haven't commented previously on this issue, and, note, I haven't quoted anyone below. But, I think this whole debate is a tempest in a teapot (or a rant in search of topic). Just what is the issue here?

Dan Shafer, a hero to many X-Talkers, including me, is concerned that RR is spreading itself too thin, supporting both DreamCard (allegedly for ``Inventive users''---hobbyists by any other name) and Revolution (allegedly for ``Professional Developers'', ignoring the different pricing options). He has argued that RR can't do both, citing the history of computing and the litany of failed software companies attempting to do what he claims RR is doing. I don't question his facts, or even his argument; but I do question the alleged parallel of RR with that history.

As an aside, let it be known that I have the ``maxed-out'' license--- the equivalent of what I had with Metacard (yes, I have been with MC/ RR for quite some time), so if RR went the totally ``professional route'' I would be unaffected in that sense.

But that would be a big mistake. Dreamcard *IS* the replacement for hypercard for all but a few (I am a huge Dreamcard supporter---see the RR website for my endorsement). How many hypercard users ever produced stand-alones (``apps'' in the parlance)? I know I never did (just as I never produce standalones---apps---in MC/RR). Tiny stacks is what we produced, and still do. Dreamcard is brilliant just because we can continue to do just that. Better, those to whom we provide our stacks need not even have a copy of Dreamcard---they can just download the Dreamcard player to use our stacks. It is the continuation of a dream (yes!) that was Steved at Apple, but now applies to virtually all operating systems. THAT is utterly brilliant!

I know Dan appreciates this brilliance; he is just concerned that any resources devoted to Dreamcard are extracted from MC/RR as a professional development environment. I would agree, except that I think he has mischaracterised the distinction between Dreamcard and MC/RR. Dreamcard is not some lesser development environment from MC/ RR, just different. Personally, I like producing full-blown apps in 40K that I can send to colleagues to use. These apps include psychology experiments, novel statistical analyses, neural nets, and so on. For that purpose, there is no reason that Dreamcard should be different from MC/RR. Indeed, as Dreamcard is, in effect, a free (for RR) spin-off from app-producing MC/RR, ANY Dreamcard sales are pure gravy.

My point? Dreamcard users are not any less ``professional'' than those for whom compiled ``apps'' are the raison d'etre. We need and use everything the alleged professionals also use. So, there is no difference in support or resources. RR should continue to develop Revolution as they have been doing, responding to every complaint the ``professionals'' demand needs correction: but those professionals are as much in the Dreamcard contingent as they are in the ``I paid maximum dinero, I demand satisfaction'' contingent. The difference is, completely and only, that Dreamcard programmers don't need compiled apps of their creations. To the extent that such compilation concerns are at issue, RR should devote resources to addressing them. If they are engine issues, we all benefit, so I am all for it! Kevin et al. at RR (brilliant people all, obviously) have recognised this, and have done the brilliant thing. In case you missed it: I can't emphasise enough just how brilliant for the computing community the Dreamcard move is: the dream of hypercard made available to virtually all, but based on an expensive engine for those of us that need it *for other purposes*. Do I mind indirectly funding all those Dreamcard users? Nope, as it is, as I noted, pure gravy for RR.

So, just to drive the point home: Dreamcard is brilliant! Pass it around. And, don't deprecate it by some false amateur vs. ``professional'' distinction.

--
Please avoid sending me Word or PowerPoint attachments.
See <http://www.gnu.org/philosophy/no-word-attachments.html>

-Dr. John R. Vokey



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