Hi Scott,

A very nice stack as usual.
But it showed a problem on my slowbook (titanium 400 mhz) driven by mac osx.
The start and end values of the scrollbars are from high to low.
This forces the engine to set the thumbsize to -0.
When the showvalue of the scrollbars is true (indicated by the gray line formed by the "ticks")
 it will slow revolution down to an unresponsive condition.
On my rig the unaltered stack uses over 80 % of cpu time and it takes several seconds (10 - 15) for each "frame" to show. The remedy is to reverse the start and endvalues of the scrollbars (from low to high) or turn off the showvalue.
Let it snow, let it snow, let it snow...

Greetings,
W.

On 15 Dec 2005, at 13:18, Scott Rossi wrote:

-snip-


Here's one way.  Execute the following in your message box (not a Web
browser):

  go url "http://www.tactilemedia.com/download/flurry.rev";

-snip-

There is some kind of intermittent bug that causes a random triangle to appear every once in a while -- not sure where this comes from. At first it
was annoying but it has now started to resemble lightning for me. :-)

to stop the lightning:

in the runFlurry handler comment out the following line:

 if tShift then
      repeat for each line L in tPoints
        put L after tempSet
        add -H to item 2 of line -1 of tempSet #if L <> "" then
        put cr after tempSet
      end repeat
      --delete last char of tempSet  #### comment out
      put tempSet into tPoints
    end if


Happy Holidays.

Scott Rossi
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