Hi Scott,
A very nice stack as usual.
But it showed a problem on my slowbook (titanium 400 mhz) driven by
mac osx.
The start and end values of the scrollbars are from high to low.
This forces the engine to set the thumbsize to -0.
When the showvalue of the scrollbars is true (indicated by the gray
line formed by the "ticks")
it will slow revolution down to an unresponsive condition.
On my rig the unaltered stack uses over 80 % of cpu time and it takes
several seconds (10 - 15) for each "frame" to show.
The remedy is to reverse the start and endvalues of the scrollbars
(from low to high) or turn off the showvalue.
Let it snow, let it snow, let it snow...
Greetings,
W.
On 15 Dec 2005, at 13:18, Scott Rossi wrote:
-snip-
Here's one way. Execute the following in your message box (not a Web
browser):
go url "http://www.tactilemedia.com/download/flurry.rev"
-snip-
There is some kind of intermittent bug that causes a random
triangle to
appear every once in a while -- not sure where this comes from. At
first it
was annoying but it has now started to resemble lightning for me. :-)
to stop the lightning:
in the runFlurry handler comment out the following line:
if tShift then
repeat for each line L in tPoints
put L after tempSet
add -H to item 2 of line -1 of tempSet #if L <> "" then
put cr after tempSet
end repeat
--delete last char of tempSet #### comment out
put tempSet into tPoints
end if
Happy Holidays.
Scott Rossi
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