Wow. I ammended your handler like this:

on mouseUp
  repeat 10
    put "0,0,0" into myCounter
    repeat 1000
      add 1 to c
      add 1 to item random(3) of myCounter
      put myCounter & cr after cList
    end repeat
    put myCounter && sum(myCounter) & return after myList
  end repeat

  put c & cr & cr & myList & cr & cr & cList
end mouseUp

and the result was

10000
which is as expected

341,344,345 1030
328,326,329 983
348,346,347 1041
331,334,335 1000
321,323,322 966
337,340,339 1016
317,318,316 951
310,308,309 927
345,345,346 1036
352,355,350 1057
not at all as expected


0,1,0
0,1,0
2,1,0
2,1,0
2,1,0
3,1,0
3,1,4
3,1,2
3,1,2
3,2,2
3,2,3
...

you can see that not only is 1 not being added everytime, but other additions and subtractions are happening as well....

Weird.


Mark
On 8 Jun 2006, at 14:25, Mark Schonewille wrote:

Hello,

I think Sarah is right, lines may end up with equal random numbers. However, my test results show another weird phenomenon.

on mouseUp
  put "0,0,0" into myCounter
  repeat 10
    repeat 1000
      add 1 to item random(3) of myCounter
    end repeat
    put myCounter && sum(myCounter) & return after myList
    put "0,0,0" into myCounter
  end repeat
  put myList
end mouseUp


test results:

330,328,329 987
316,315,317 948
325,326,326 977
337,337,339 1013
349,350,349 1048
327,327,325 979
348,348,347 1043
355,356,355 1066
330,330,329 989
335,335,334 1004

There is a bug somewhere, which causes these weird results. The following works fine:

on mouseUp
  put "0,0,0" into myCounter
  repeat 10
    repeat 1000
      put random(3) into x
      add 1 to item x of myCounter
    end repeat
    put myCounter && sum(myCounter) & return after myList
    put "0,0,0" into myCounter
  end repeat
  put myList
end mouseUp

with these test results:

312,344,344 1000
338,344,318 1000
313,343,344 1000
320,344,336 1000
291,338,371 1000
339,303,358 1000
337,324,339 1000
328,338,334 1000
322,331,347 1000
305,354,341 1000

I don't know whether this might affect the sort function or any other application of random numbers, besides using them in repeat loops.

Best,

Mark


--

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Consultancy and Software Engineering
http://economy-x-talk.com
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Op 8-jun-2006, om 14:16 heeft Thomas McCarthy het volgende geschreven:


Has anyone noticed this?
I have two games that sort a container (three lines, one line is the answer) by random the number of lines. The "answer" should be in any one of the three resulting lines, but is overwhelmingly in the first

any thoughts?
tm


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