Recently, sims wrote: > I want to drag a button from stack one into stack two > and have a new button with the characteristics of that original > 'stack one button' appear on stack two. > > Anyone have an example stack for doing this?
The best way I know how to do this is to place the button (or a representation of it) in a palette window and move the palette in sync with the cursor at the screenMouseLoc. Just like the Rev IDE does when dragging out a new control -- hey, you might be able to capture a script there. Otherwise, if nobody offers an example of this, you could take a look at the code in this Mastermind-inspired game done several years ago: go url "http://www.tactilemedia.com/download/kodekraker.rev" It uses a palette-dragging technique though not across multiple windows. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
