All I can say it that I can confirm major problems on Windows QT players
where filenames
are set to remote "http://" URL.s
I just got this report from a tester this morning...
=======
I managed to test this on a IBM laptop PC running XP and it took
awhile to open the the inital application after selecting "Run
Online Media Viewer". I thought this might be bandwidth related
but it finally came up and the first slide appeared
but the audio took over 20 seconds to finally start. The slides
appeared to transition quicker than 40 seconds and looked fine but
once I selected the other link below it the entire application
locked up and forced by to reboot. So, when I interrupted the
first link it would not transition to the next without completely
freezing up.
============
trouble is: I have plenty XP users who say everything works
like a charm... very difficult to know what strategy to
take from here..
Sivakatirswami
Curtis Ford wrote:
I have a project that grabs audio from mp3's posted at a web site,
usually playing just a portion of a sound file. It's worked great in my
testing on OS X and Windows, but a tester using XP told me first that
one word (it's a vocabulary project) wasn't coming through right; now,
after a few days, no sound at all is coming through for him. He's tried
on three computers, all XP, with the same problem.
I can't reproduce the problem on my OS X or XP machines. The audio at
the web site is up and does play for him through a browser. I had him
download the project again, as well as the text file that contains the
pointers to the audio source, but still no luck.
Audio can be called up from various places in the project, so I have
this in the stack script:
on figureSoundFile
global gSoundFileName, gSoundFileStart, gSoundFileEnd, gMediaPath
--is sound file in same folder with list, or on a web server?
if char 1 to 4 of gSoundFileName is not "http" then
set the fileName of player "Player" to gMediaPath & "/" &
gSoundFileName
else
set the fileName of player "Player" to gSoundFileName
end if
--play whole file, or just a portion? check for start & end times
if the length of gSoundFileStart > 0 then --if a start time is in the
info..
set the playSelection of player "player" to true
set the startTime of player "player" to gSoundFileStart
set the endTime of player "player" to gSoundFileEnd
else --if no start time, just play the whole file
set the playSelection of player "player" to false
end if
end figureSoundFile
I'm not sure what to tell him at this point. Does anyone have ideas what
could cause the audio to stop working?
-Curt
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your
subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution