I'm using Chip's altSplash system for the apps I build (thanks Chip!) and today I ran into something that stumped me for quite some time.

Maybe it's always been this way but ... when you build a standalone, you can have various code sets (XML, Video, etc) either added automatically into the standalone based upon the scripts in the standalone, or you can specify which code sets you want included into your standalone. The default on my development environment switched to automatic (it decides based upon the scripts in the standalone) and that caused problems.

My standalone is altSplash and it has very little of the technology used in the actual stack that does the real work. So my app worked fine on my machine but not at all on other machines. I had to recompile the altSplash for that app and tell it to include all the technology needed by my actual stack, so that my actual stack would have access to that stuff.

Now it works fine but it was difficult to troubleshoot because when I was running from altSplash, I didn't have access to the debugger to step through things. And when I did have the debugger, it worked fine. Live and learn.

Kee Nethery


_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to