Hi,

Glad I could be of help!

This is one of the types of code re-use problems that ISM solves almost automatically. In this case objects in a stack need to communicate with another object (the last image in this case). A way to have made this safer would have been to name the image with a (hopefully) unique name and instead of writing:

last image you'd write image "UniqueName"

Which would work, but then you'd run into problems if you had another object called "UniqueName. ISM solves this as so:

At system initialization a function called ISMInitializeObject is called in each object in a stack/card if "ISMInitializeObject" is contained in that object. So in this case the Trevor's Last Image would send a message announcing it's object long name (e.g.Key= "Trevor_SpecialImage1,value="stack/card/group/object" long name" in this case), then when the code needed to access the image, it would call ISM to get the message "Trevor_SpecialImage1" and use the long name to access it, thereby always getting the correct object regardless of where it is in stack, card, group etc. If the value is needed Immediately it is changed, then the objects that need the new value would "Listen" for the message "Trevor_SpecialImage1" and specify a function to call when it is changed.

Trevor (the developer of the object) would be assigned a unique prefix for their objects, so in this case it might be "Trevor_" then as long as Trevor maintained his messages (message keys) correctly, then anyone could literally drop them into their project and they would just "work" with no code or IDE changes. All the user of Trevor's code would need to know is the messages that are exported (sent) from the objects they were using and to add the appropriate code to objects that either set (sent) or obtained (received) values from Trevor's objects in their own stacks.

All the Best
Dave

On 15 Nov 2006, at 12:19, Scott Kane wrote:

Dave,

One other thought. Is this a multi-card stack? If so is Trevor's image supposed to reside in just card one or in all cards? If all cards, you might have to make it into a group and set the "Group Background Behavior" to on. You would also have to make sure it's the last Group in all cards. Either that or dupe it into each card.

Now there is a thought!! Yes - the images are unique to each card. Trevors stack is setup in groups. When I add the button images the problem starts, so it would stand to reason that "last image" is going to be the button icons which are in a different group.

Time for bed now, but I'll give it a try in the morning.

Thanks!!

Scott
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