Hi all,

>
> Is anything constructive going on between Revolution Ltd and iGame3D or just
> silence?..
>

once again, this kind of discussion is a blatant demonstration of the kind of 
dead-end
the Rev community  is "trapped" into (yes, I'm using these "strong" words on
purpose) : waiting endlessly for things to happen in many domains...

and once again, it's a plea for a (more or less) radical change in Rev, to a 
more open
structure that allows independent coders to add functions and language elements 
to
the engine... If that was the case, we would have had such sophisticated tools 
as
antialiased vector graphics and 3D graphics (both can be handled by one single
interface to openGL), pdf conversion, etc etc

I for one was deep into interfacing Rev with openGL circa 2003-2004 and could
have spent several weeks (or even months) on such a Rev enhancement...
and I know I'm not the only one on this list...

too bad all the time spent ranting on this list about Rev missing features 
can't be
used to code those features instead...

JB

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