Hi,
No, not yet. I'm not sure what the best method of "de-bouncing" would
be in this case. If anyone would care to make some suggestions then
we can talk about the various merits, decide which is the best and
I'd be happy to put in a enhancement request.
All the Best
Dave
On 23 Feb 2007, at 17:33, Devin Asay wrote:
Dave,
Have you submitted this as a bug/enhancement to Rev QC/Bugzilla? I
would add some votes to it if it were there.
Devin
On Feb 23, 2007, at 9:23 AM, Dave wrote:
Hi,
Yes, that's it. It doesn't happen in other Application because
they "de-bounce" the mouse in one (or more) of the ways I describe
below.
All the Best
Dave
On 23 Feb 2007, at 15:36, Mark Swindell wrote:
Yes, this is a minor annoyance for me too. I think what happens
is that I select an object when the mouse is still in motion over
it, and so I drag it a few pixels. I'm not sure what the
solution is from the IDE end, but it does seem to happen more
frequently in Rev than with other apps I use.
Mark
On Feb 23, 2007, at 4:03 AM, Dave wrote:
Hi,
I've been suffering in silence about this for ages!
Has anyone else been driven crazy by the way in which the IDE
selects and then moves objects? What I mean is that it's way too
easy to move an object just by selecting it. e.g. you select it
with a mouse down and accidently move the mouse and then the
objects shifts a couple of pixels. I think the mouse should be
"de-bounced", e.g. any movement within a short period should be
ignored, or better still it shouldn't move the object until it's
been selected by a Mouse Down and a Mouse Up, then to move it
you Mouse Down, or maybe you should only be able to move it by
dragging a certain area.
Anyone agree???
Devin Asay
Humanities Technology and Research Support Center
Brigham Young University
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