Sarah,
By and large, I would not put this in the category of "polling";
since nothing can be done while the mouse is down anyway. That's just
the way it is. Now, if this repeat loop was being used in a mouseup
handler, then it would be "polling" because all sorts of things can
take place once the mouse button is released. So, I wouldn't feel
badly about using this. Even fairly slow machines are going to react
in exactly the same manner. They're just waiting for the user to make
up her mind. (smile)
Joe Wilkins
On Mar 17, 2007, at 8:22 PM, Sarah Reichelt wrote:
Thanks Jim & Joe,
That works OK, using a "repeat while the mouse is down loop" and then
checking the mouseLoc to see whether it is within the rect of any of
my 400 buttons each time.
I thought this sort of polling was not considered a good idea. It
seems fine on my 2GHz Intel Mac, but I'm not sure how it would go on
slower machines.
It still seems odd that I can't get the data I need without having
to do this.
Cheers,
Sarah
On 3/18/07, Joe Lewis Wilkins <[EMAIL PROTECTED]> wrote:
Sarah,
I don't fully understand what you're trying to do, but something
like the following should get you continuous x,y that you should be
able to use in some manner or another to determine which button is
affected:
on mousedown
repeat while the mouse is down
get the mouseloc
-- do something with it
end repeat
end mousedown
Joe Wilkins
On Mar 17, 2007, at 7:32 PM, Sarah Reichelt wrote:
> I'm having a blank moment here and I can't work out how to solve
what
> should be a simple problem.
>
> I have a grid of about 400 buttons and I have a mouseDown
handler in
> the card script to detect which of these buttons is clicked first.
>
> Then I want the user to be able to drag the mouse around and I
want to
> detect which button is under the pointer when the mouse is
released.
> Ideally, I want to detect which button is under the pointer at all
> times while the mouse is down.
>
> The problem is that no other messages seem to be sent while the
mouse
> is down (mouseEnter, mouseLeave, mouseStillDown etc). I can detect
> mouseRelease but "the target" is my original button so it
doesn't tell
> me where the mouse is now. Checking "the mouseControl" in the
> mouseRelease handler also gives the original target.
>
> It's looking as if I may have to do some continuous polling, but I
> know that is generally frowned upon, so I would be grateful for any
> other suggestions.
>
> Thanks,
> Sarah
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