Devin Asay wrote:
I've run into an interesting problem in a small demo stack I'm working
on. I am creating an interactive labeled picture in which a label field
appears when the user mouses over an object in a photograph. I use a
filled, partially transparent irregular polygon graphic to define the
outline of the object in the photo I want to label. The label field
overlaps the graphic object (this detail is important.) I use a script
like this on the card to control the hiding and showing of the label field:
on mouseEnter
if the name of the target contains "graphic" then show fld "myLabel"
end mouseEnter
on mouseLeave
if the name of the target contains "graphic" then hide fld "myLabel"
end mouseLeave
Pretty straightforward. Now consider this sequence of events:
mouse enters graphic --> field is shown
mouse leaves graphic --> field is hidden
No problems. But this is what happens when the mouse enters the graphic,
then, without leaving the graphic, enters the now visible field:
mouse enters graphic --> field is shown
mouse enters field --> since mouse is over field, it has left the
graphic, so
mouse has left graphic --> field is hidden
mouse has entered graphic again --> field is shown
mouse has left graphic --> field is hidden
mouse has entered graphic again --> field is shown
... [ad infinitum]
This resultant "fluttering" of the field only stops after the mouse has
been moved out of the graphic and enough time has elapsed so that all of
the queued mouseLeave/mouseEnter events have run through.
go stack url "http://asay.byu.edu/enter-leave.rev" --to see a demonstration
I understand why this happens, and it seems consistent with the engine
logic, so I'm not inclined to call it a bug. On the other hand, when
uncontrolled "thrashing" of messages like this happens, it feels like a
bug.
What do you all think? Should I report it as a bug? Is there an obvious
workaround that I'm missing? (FlushEvents has no effect on these
messages.) Insights appreciated.
Try:
on mouseLeave
if the name of the target contains "graphic" then
lock messages
hide fld "myLabel"
end if
end mouseLeave
I'm not sure it's a bug though I agree it probably feels like one.
--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software | http://www.hyperactivesw.com
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