Thanks Glen. Color is in the mind of "if...then"
Jim
Jim, Here is some of my dumb ways to check for some particular colors in one of my games. I thought it might give you some ideas. function pixelColor lx set the screenMouseLoc to lx get the mouseColor set the screenMouseLoc to 0,0 return it end pixelColor -- c is the RGB values as an item list function isGreen c if item 2 of c > 10+item 1 of c and item 2 of c > 10+item 3 of c then return true return false end isGreen function isBrown c if item 1 of c > 30 and item 1 of c < 70 and item 2 of c > 15 and item 2 of c < 40\ and item 3 of c > 7 and item 3 of c < 20 then return true return false end isBrown function isYellow c if c = "174,144,96" or c = "161,125,76" then return true return false end isYellow function isBeige c if item 1 of c > 130 and item 1 of c < 160 and item 2 of c > 90 and item 2 of c < 130\ and item 3 of c > 40 and item 3 of c < 80 then return true return false end isBeige Have fun, Glenn
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