I have a script for a particular object (on mouseMove) with a debug checkpoint set in it at the top of the handler. However, the debugger never kicks in (but the script runs). I have tried clearing and setting it, but it never kicks in. I have set a checkpoint in another script, and the debugger always kicks in.
What should I be looking for when trying to determine why the debugger won't kick at the top of one handler but will for another? Again, the script executes, but the debugger never appears. -- On the first day, God created the heavens and the Earth On the second day, God created the oceans. On the third day, God put the animals on hold for a few hours, and did a little diving. And God said, "This is good." _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
