Hi Chris, what's with the "Map" tab of the properties window. After unbinding you must delete the "mapped to ..", too. Is there a file to reconstruct the problem?
Matthias ----- Original Message ----- From: "Chris Sellars" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, November 04, 2005 1:41 AM Subject: Duplicating rigged models > Hello all, > > This is perhaps one for Frank Dodd in particular, but feel free to dive in > if you have any answers. > I have been using the methods descibed at > http://www.frankdodd.screaming.net/Tutorials/TemplateCharacters/EditingBinde > dCharacters.html to duplicate and edit existing rigged models and this is > all working very well apart from one bit. If I extend one joint of a bone in > order to increase the length of a limb, then add a few extra points to the > SDS geometry to even out the cage, the new points will not space evenly > along the extended bone once attached to it, even though they are evenly > spaced on the SDS before Construct is reapplied. This means that the > extended bone has all its attached points toward one end of it. > > I am probably missing something very simple. I have so far tried deleting > Choreographies, unbinding and rebinding, creating the points with and > without Construct on.....all to no avail. > > Any help much appreciated. > > Chris Sellars > Morsel Animation >
