Hi Chris,

what's with the "Map" tab of the properties window.
After unbinding you must delete the "mapped to ..", too.
Is there a file to reconstruct the problem?

Matthias

----- Original Message -----
From: "Chris Sellars" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, November 04, 2005 1:41 AM
Subject: Duplicating rigged models


> Hello all,
>
> This is perhaps one for Frank Dodd in particular, but feel free to dive in
> if you have any answers.
> I have been using the methods descibed at
>
http://www.frankdodd.screaming.net/Tutorials/TemplateCharacters/EditingBinde
> dCharacters.html to duplicate and edit existing rigged models and this is
> all working very well apart from one bit. If I extend one joint of a bone
in
> order to increase the length of a limb, then add a few extra points to the
> SDS geometry to even out the cage, the new points will not space evenly
> along the extended bone once attached to it, even though they are evenly
> spaced on the SDS before Construct is reapplied. This means that the
> extended bone has all its attached points toward one end of it.
>
> I am probably missing something very simple. I have so far tried deleting
> Choreographies, unbinding and rebinding, creating the points with and
> without Construct on.....all to no avail.
>
> Any help much appreciated.
>
> Chris Sellars
> Morsel Animation
>

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