> Can't you use the already existing RGB2HSV and back proc libs? > Never tried proc lib calls in an image processing shader though. > At least the code inside the lib could be expressed as a normal > material, and it would work nicely with postprocessing.
Do you actually think everyone understands what it is you mean when you talk in CGI jargon , or do you simply not give a shit ? > Then again, why do post processing in RS3D in the first place > (except GI processing)? > Regards > Karl Ya gotta lay off the Magic Mushrooms . Preferably , a user will eventually have the ability to select colors from an HSV dialog screen , which could very easily be transfered to RGB values for actual Raytracing or Postprocessing . Garry Curtis http://www.niagara.com/~studio
