> Can't you use the already existing RGB2HSV and back proc libs?
> Never tried proc lib calls in an image processing shader though.
> At least the code inside the lib could be expressed as a normal
> material, and it would work nicely with postprocessing.

Do you actually think everyone understands what it is you
mean when you talk in CGI jargon , or do you simply not give
a shit ?

> Then again, why do post processing in RS3D in the first place
> (except GI processing)?
> Regards
> Karl

  Ya gotta lay off the Magic Mushrooms .

  Preferably , a user will eventually have the ability to select
colors from an HSV dialog screen , which could very easily be
transfered to RGB values for actual Raytracing or Postprocessing .

Garry Curtis
http://www.niagara.com/~studio



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