Howdy,
I've asked this before but didn't see any response. I want to analyse
the points of an SDS object and assign values to a channel at that point
based on the results of the analysis (is scripting working in Linux?
I've never tried it...)
Anyway I was reminded of doing this by the current discussion on
landscapes. You could, for example, analyse your landscape and assign
channels for slope, rate of change of slope, northfacing etc and then
reference your channels in the VSL shader. I had other applications in
mind, but can't remember them now.
So is if possible. I'll keep asking until I know :-)
George