Howdy,

I've asked this before but didn't see any response. I want to analyse the points of an SDS object and assign values to a channel at that point based on the results of the analysis (is scripting working in Linux? I've never tried it...)

Anyway I was reminded of doing this by the current discussion on landscapes. You could, for example, analyse your landscape and assign channels for slope, rate of change of slope, northfacing etc and then reference your channels in the VSL shader. I had other applications in mind, but can't remember them now.

So is if possible.  I'll keep asking until I know :-)

George

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