Hi Matthias..

Thx for the offer..

Sorry though.. since its more my situation in life than anything else that makes it this way..
which does that it dont make it easier even if it would be a teamwork..
Just thinking about how I have not contributed much at all in the Community Anim project, that Frank started out (in which he has put alot of work into, helped by Endre and some other ppl..) I feel I have let them down..=( ... (It was a cool Sci-fi inspired story..which I like alot... but even if I liked it alot, my situation makes it difficult to do stuff ...)

I agree alot we with you, about that RS in many ways are very different in its workflow, that users would gain alot with RS specific tutorials.. especially some larger project based tutorials, on different topics... Such that gets you inspired, and makes you learn things in a fun way, and also in more depth, from Start to End of a Themed project tutorial...

btw..
Some of my minituts on the list over the years.. has become done after ppl asked how this and that works in RS.. or they have presented a problem..
This have many times inspired me to then do a minitut...
But these questions or requests has decrease in a long time now... and only at time come up.. far apart..

Lets now see if I can get focused and start on that Mini Tut on my NurbsCurve Character..walking and such.... phew..

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..


I have had tons of pretty good ideas and stories for anims..  which have
all
just stayed as plans..
So I bet, as it is now, if I had super duper tools to animate with.. I
would
still do my "test" anims.. =)..
Hope this will change rather sooner than later.. =(.. ( but dunno.. since
I
seems to have said this too long now already..)

Hi Stefan,

if you're interested, you can write down your story and then
let's do the modelling and animation tasks in a team work.
Then it should be possible to write some tuts on the fly,
like a "make of". This can be very useful for all of us.
It's often a hard job to transfer the workflows from other
3d-apps tutorials to RS, and then the result is often
called workaround, because the structure of RS is different
to the other 3D-app.

Head up and kick yourself,
Matthias






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