Hi Andreas :

  Animations look awesome , of course . I often wondered what kinds
of wild things we could do with RS metaballs . Seems Blender has a
huge userbase already with many many people pushing the envelope .

   Kind'a quiet around here lately ...

studio
www.niagara.com/~studio
www.studiodynamics.net

> Yes. Besides of RS I've been using Blender for quite a while now. Compared
> to  older versions the new release is a huge leap foward. I still miss some
> modeling features, but it's viewport is incredible fast and can handle a
> huge amount of polygons. Hair rendering is quite good as well.
>  
> > Checked their web site (http://blender.org) and some of those features 
> > (fluid simulation for example) seem kinda interesting.
> 
> Probably one of the most impressive features of Blender (avi file - 30
> MBytes):
> 
> http://www10.informatik.uni-erlangen.de/~sinithue/public/phd/nthuerey_051124_turbadapgrids.avi
> 
> One of the next releases (maybe already 2.41) will be able to do fluid
> simulation with inflow/outflow and influences of other moving objects (mpeg
> file - 6.5
> MBytes):
> 
> http://www10.informatik.uni-erlangen.de/~sinithue/public/blender/test_movobjmixer.mpg
> 
> Regards,
> Andreas
> 
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