Hi Neil

 Attached JPG shows a render from a perspective camera and on the
 right an ortho camera. Analytic cylinders show an incorrect dark
 artifact that is not possible from the lighting.

I noticed that your scene is huge in size. Select the "root" level, open property window, scale all dimensions of the "object space" by a factor of 0,0001 and render. This removes the artifacts from your example column, at least.

I suspect that the ray tracing calculations for shadow rendering go wrong due to rounding errors, when dealing with such a big scene. I think that the optimal dimensions for a scene are of the order 1.

Cheers
Jyrki

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