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Hello Neil
Fading bumps using scope values on UVSet vertices
has currently one major problem: vertex channel interpolation is linear. While
linear color interpolation works just fine and color gradients look smooth
enough, linear bumps look like pyramids. That is usually not
desirable.
We plan to add higher degree interpolation options
into future releases.
Kind regards,
Vesa
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- Re: SDS UV Sets Terrain Problem Vesa Meskanen
- Re: SDS UV Sets Terrain Problem Neil Cooke
- Re: SDS UV Sets Terrain Problem Neil Cooke
