Hi Matthias,

Of course I only needed the simple solution to link a certain light to a
certain object. But I did have a look at your example. I could indeed dim
the light for the extremely bright object but I couldn't change anything
about the other object. Maybe I should have a better look at it. I'm very
busy right now, next week I'll be back on it. And yes develop it further as
it's indeed a very useful shader.

Arjo.

> I found this an interesting solution for the:
> "Exclude or include lightsources for objects Topic".
> I'll redo it with color-channels to dim the lights with
> color-dim and a explanation.
>

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