Wow two great solutions in one night. I almost feel bad that I spent
the night drinking.
Beg-inner wrote:
I Just fastly deleted the Lattice Mappings (which had some odd extra
bindings..shown in the 'Map' Tab), and Bound the SDS eyelids to the
bones using the 'Bind Nrst' Tool instead..
(I set some of the SDS points to lower Weight)
(I always use this workflow, when working with Skeletons, much easier..)
(I use Lattice Mapping for many other things, but mostly not when
using skeletons ..)
btw..(I am just curious, what workflows others have..)
Any special reason that you used Lattice Mapping and two skeletons per
eyelid ?
(and why not the Bind Tools ?)
I used lattice because I didn't think of changing the weights of certain
points. I used two skeletons to get a better rotation around the eye -
I thought with one the bottom of the eyelid would go through the eye.
I don't follow exacly what you've done - there is a point chor for the
sds eyelid as well as a chor. for the skeleton - yes? (What is the icon
with 4 arrows pointing away from the centre?) And is there any way to
find out what weight you've given to a particular point binding?
I'll look again tomorrow at your solution and Matthias's and decide how
to proceed.
Merci infiniment,
George
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Didn't add the file...
George Jenner wrote:
Hi Matthias
Thanks for trying. I've found the choreorgraphs copy ok but the
bone-bindings to the eyelids have gone missing - or sometimes gone
crazy. It sounds like a problem I've had before when I didn't
immediately write all my mistakes in the wiki, so I've forgotten it.