Hi Arjo,

Animation was done mainly with Light Wave since our 3D department uses that mostly. Compositing and color correcting, keying etc with Digital Fusion and 3D trackin with Syntheyes.

BTW multipass Lightwave renders were combined, graded and composited in Digital Fusion for better control and workflof benefits. No direct renders were used "as is"... which is mostly the best way to work with Realsoft too. So render specularity, reflection, diffuse, GI etc in passes and combine then in compositing program to achieve results faster than if U would have to render everything all over if U would have to adjust some certain element...

Henri Pulla

Arjo Rozendaal kirjoitti:
Hi Henri,

Very nice this little boy! Did you do the character animation with Realsoft?

Arjo.

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