Hi Arjo,
Animation was done mainly with Light Wave since our 3D department uses
that mostly. Compositing and color correcting, keying etc with Digital
Fusion and 3D trackin with Syntheyes.
BTW multipass Lightwave renders were combined, graded and composited in
Digital Fusion for better control and workflof benefits. No direct
renders were used "as is"... which is mostly the best way to work with
Realsoft too. So render specularity, reflection, diffuse, GI etc in
passes and combine then in compositing program to achieve results faster
than if U would have to render everything all over if U would have to
adjust some certain element...
Henri Pulla
Arjo Rozendaal kirjoitti:
Hi Henri,
Very nice this little boy! Did you do the character animation with Realsoft?
Arjo.