I posted this in the forum a while ago, but I thought I'd post it here
as well: I made a little material hack that does real DOF:
http://koti.welho.com/tmikkola/materials/DOF.zip
http://koti.welho.com/tmikkola/materials/DOF.txt

Read the readme for short instructions.
Naturally it won't work with post-blurred GI as it doesn't even copy
depth to the image...
I'd love to make a script that adds and choreographs the material to a
user selected camera, but I have no idea how to calculate the CoC
values from the camera properties.

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