I posted this in the forum a while ago, but I thought I'd post it here as well: I made a little material hack that does real DOF: http://koti.welho.com/tmikkola/materials/DOF.zip http://koti.welho.com/tmikkola/materials/DOF.txt
Read the readme for short instructions. Naturally it won't work with post-blurred GI as it doesn't even copy depth to the image... I'd love to make a script that adds and choreographs the material to a user selected camera, but I have no idea how to calculate the CoC values from the camera properties.
