Hi,

I've got an animation problem with IK that I don't know how to solve. Two
images show a situation that I would like to animate in a proper way. I need
a kind of a chain so that the rotations and positions of the three objects
are correct. Can this be done with the skeleton object? Or can that only
deform the objects. It's also not just three objects. In this simple test I
used three objects but in reality each segment is built with a lot more
objects. Note that the start and the end of the chain are both fixed points.
What I want is that I rotate the top object and the other two should follow.

The starting position:



The end position (not correct in this example):





Arjo.


<<attachment: step1.jpg>>

<<attachment: step2.jpg>>

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