Hi list;
  I have a few suggestions, 
  1) In UV mapping window, that is better to add pelt mapping or UV pelt 
mapping, I know UV mapping is some kind of pelt mapping but that is not the 
same. For instance some times we do not want to have stretched UV map lines we 
just want to have spreaded UV map. Another improvement may be step by step UV 
map (may be depends on a slider), I mean, now we just have a solid and a 
finished flat UV map, may be that is better we can adjust how much we like to 
flatten the UV map. Just like an animation which the first frame is  for 
instance a 3D human head and the last frame will be a full flattened UV map, 
depend on which state we wish we can flatten 10% 20%...
  2) In UV mapping, having a 3D perspective environment will help us to paint 
or adjust our maps better. I know we have this kind of environments, but 
gathering 3D perspective UV map view+ pelt mapping will be better. Just like we 
have a 3D UV object which its vertex are UV map coordinates ( not real object 
vertex) and our 3D view is not our rendering view, that is a 3D perspective 
view which we can move around the UV map in a 3D manner.
  3) As you know Realsoft is very powerful software. After 17 years of working 
on many 3D software, I would like to suggest Realsoft to add sections of 
capabilities to Realsoft GUI . For instance we have hair in realsoft 3D Ok lets 
have a hair section which we have many kinds, models, colors and …of  ready 
made hair their.
  Or we have Physics, Ok let’s have another section which we have many kind 
of dynamic pre made effects, arranging many parameters to arrive a very 
familiar (in the 3D world) effect is very boring, we have many dynamical 
effects but arranging many parameters cause not to make that kind of  animation 
so many people tell that Realsoft  3D is this and that. I know we have many 
effects like tg force or explode or stretch or squash but they are here and 
there and cause not to concentrate. Maybe that is better to have separate 
sections like dynamics with all dynamical controls gathered there and many 
ready made effects. Hair section with many models of hair in that section. 3D 
garden section with many kind of trees and…, paint section with all 
capabilities of 3D painting, Character animation section with may kind of pre 
made walk cycles, jumps  and …
   
  Kind regard
  Edmond    
   

 
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