Dear Matthias; Thank you for your help, I downloaded your project and saw that you used sphere for mapping ( instead of curve ). You can only control the position of view point and aim point, what about banking? Let me complete your method as you can change the banking of camera too. 1- Create a Camera object. 2- Draw a closed circular path and make it very small and put it on the aim point. 3- Draw another strait line curve (horizontal or vertical) and put it over view point. 4- Select camera object and then vertical (or horizontal) curve and do âLattice mapping/Map (mapping mod MUST be object)â 5- Now select the camera object again and go to edit mode and select Aim point then select circular small path and do â Lattice mapping/Path (Target MUST be Selected points)â 6- Now the orientation and position of the strait curve, controls the banking and position of view point and the position of circular path control the position of Aim point accurately. But in my opinion best solution is improving Camera by Realsoft. I mean instead of going this long and tricky way Realsoftâs programmers may improve the camera there. (Maybe all these works done internally) Kind regards Edmond
Matthias Kappenberg <[EMAIL PROTECTED]> wrote: Maybe this can help: http://www.matthias-kappenberg.de/index.php?id=106 Matthias --------------------------------- It's here! Your new message! Get new email alerts with the free Yahoo! Toolbar.
