Dear Matthias;
  Thank you for your help, I downloaded your project and saw that you used 
sphere for mapping ( instead of curve ). You can only control the position of 
view point and aim point, what about banking?
  Let me complete your method as you can change the banking of camera too.
  1-     Create a Camera object.
  2-     Draw a closed circular path and make it very small and put it on the 
aim point.
  3-     Draw another strait line curve (horizontal or vertical) and put it 
over view point.
  4-     Select camera object and then vertical (or horizontal) curve and do  
“Lattice mapping/Map (mapping mod MUST be object)”
  5-     Now select the camera object again and go to edit mode and select Aim 
point then select circular small path and do “  Lattice mapping/Path (Target 
MUST be Selected points)”
  6-     Now the orientation and position of the strait curve, controls the 
banking and position of view point and the position of circular path control 
the position of Aim point accurately.
  But in my opinion best solution is improving Camera by Realsoft. I mean 
instead of going this long and tricky way Realsoft’s  programmers may improve 
the camera there.
  (Maybe all these works done internally)
   
   
  Kind regards
  Edmond  


Matthias Kappenberg <[EMAIL PROTECTED]> wrote:  Maybe this can help:

http://www.matthias-kappenberg.de/index.php?id=106

Matthias



 
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