Hello Arjo,
Thanks for your "rooftile generator", it seems to work well even on meshes
with a relatively low UV count.
Regards,
Frank Bueters
> And again,
>
> Well this is a good thing to learn that one should not
> complain about software developers too quickly ;) Bugs and
> improvements can be found easily.
> Writing my mail before I found that a bump map image and the
> curve displaced in a different manner.
> An image will use the middle grey to stay at the original
> height. Black and white displace around this level. The curve
> displaced everything above the original object.
> To make it easier to place the object, and to know where it
> will displace too, I changed the curves to run from -0.5 to
> 0.5. Now the plane you use to define the roof will be the
> middle of your tiles.
> I also added a bit of code to make the image and the curves
> displace in this same range.
>
> Arjo.