The Bench :
... is another Icarus camera matching example using RS
'Metaballs' and 'Morphing Method' .
http://studiodynamics.net/list/metamorph.avi 4MB Xvid
cheers
studio
This Time :
It's a simple animation with an F/X added in After Effects ,
using the Matte created in Realsoft3D .
http://studiodynamics.net/list/stairs_compxvid.avi 3 MB
http://studiodynamics.net/cam_match/camera_matching.html
studio
http://studiodynamics.net/list/flags_xvid.avi 4 MB
Re-rendered and added an intro to that "flags" animation
in After Effects . I was so concentrated on the flag's
motion that I completely missed the fact that objects
were slipping badly .
Basic blunder ... had the objects in the wrong spots .
As before the tutorial - the tutorial's animation -
and the forum thread :
http://studiodynamics.net/cam_match/camera_matching.html
http://studiodynamics.net/cam_match/icarus11,7focal_length.avi
http://www.3ddart.org/index.php?name=PNphpBB2&file=viewtopic&p=6730#6730
studio