Hi Mark..
Nice to hear that it works like a charm..! =)
Ok ..will be very interesting to see the final version..!
Yep .. the 'Again' feature is really handy... I keep my left hand close to
the (a key) =)..
Still, I think many repeative stuff shall be done by the sw and the
computer.. and leave the more creative and artistic stuff for the user..!
Must be ways to implement such...
One thing I am definitately a master in.. is in Fiddling..=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
>
1. Create your Helix curve, and edit it as you want.. maybe the first and
last point in the Center of the ends..
2. Lattice Map (pointwise) the helix curve to a 2 point curve..(or 3 if
you want to later deform the helix...)
3. Make duplicates of the mapped HELIX Curve... as many as you
need...(was it 27 springs you had in yoru thingy?)
4. Now Multiselect the first helix duplicate... and the first 2 point
curve and use the 'Reconnect' Tool in the Lattice Mapping Tab..
(Step 4 , 2 point curves that you already have in your thingy)
5. Repeat step 4 until you have reconnected each duplicates to its own 2
point curve of your nice thingy... (would be good here to be able to do
step 4 for all in one go..)
OK, I did it, it wasn't such an ordeal after all: the helix copies snap to
the correct positions in just two clicks a piece, Reconnect works like a
charm :)
To finish this off, I'll put it in an interesting environment and render a
final version, maybe in GI.
One reminder: right click/Again can really help with repetitive stuff
because it remembers the options.
cheers to Lattice Master Stefan,
-Mark H
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