Hi Frank : There are actually 3 modes to render your window in , so one should keep this in mind when reporting problems or bug reports concerning 'View Window' rendering .
Mode 1) Window state is full 'OpenGL rendering' Mode 2) Window state is 'Wireframe OpenGL' rendering Mode 3) Window state is non-OpenGL Wireframe rendering So , the prefered method , in order to bypass any possible OpenGL driver problems is to use Mode 3 when reporting problems , and in fact , Mode 3 will probably cure the problem anyway . I think most of these kinds of problems are OpenGL related . It could be RS but usually it is the GL driver . Same with other apps . The default V6 does not have an Icon for Mode 3 , so go into 'View Properties' , and on the 'Draw' Tab , at bottom is 'Canvas Options' . Change that from OpenGL to 'Windows GDi' . V5.x's wireframe Icon switched OpenGL off (Mode 3) but V6's Wireframe Mode is Mode 2 (Wireframe with OpenGL) . Hope that helps . garry dear rs friends, I have rendered a little test scene with RS v6, I have got such a mysterios problem... the realsoft renderer works twice a time on my screenplay. After minimize the rs-window gui and maximize it, everything will be o.k.:-) ! ;-D A picture I attach... perhaps there is a collision problem with other 3apps? So far as I can remember "matthias" has had a similiar problem with v 5... / does anybody can help? regards, frank brübach ______________________________________________________________________________ Jetzt neu! Im riesigen WEB.DE Club SmartDrive Dateien freigeben und mit Freunden teilen! http://www.freemail.web.de/club/smartdrive_ttc.htm/?mc=021134
