> http://bild-frei.org/rs/newflower-swf/

Hi Matt :

   Looks OK , but , to me the important thing (whenever I see
work like this) is "how you did it" .

  Doesn't matter to me if there is shadow or if it's a snail
smoking a cigar , the only thing that matters (to me) is if
there is an explanation of what steps were taken , what snags
were encountered , what new discoveries were found , what
mails were sent to Realsoft about bugs or feature requests .

  You mention several methodologies in making this . In the
first one you said "movement of the flowers is done by
'Velocoity' ... (OK , I'll bite) so what do you mean by
that ?

  You mention "Many lattices to bind them all on the robot
(Cables, damper, ...)" . Again , you are talking about the
method you used , but what is the relevance if there is no
explanation included ?

  You mentioned "UV mapping" and several other things too,
but no clues as to how you used them , if you used other
S/W's , if the information is in the manual (etc etc etc)

  I could have easily posted "nice flower , I like how he
smiles and winks" , but what good would that do fellow
animators who are looking at this from a technical point
of view ?

Animating with RS3D (and probably all other 3D CGI S/W)
is a job for a technician , not an artist . You are obv-
iously using advanced technical tools to accomplish this
animation , and to me , that is the most important part ,
but it is also the part that is totally missing from this
thread .

I admire the RPL-like posts , the Timo-like explanations,
but if nothing is shared , and nothing is learned , then
exactly what is the point ? Cards held to the chest ...
words mumbled in passing , jargon bandied back and forth.

 If nothing is shared , and nothing is learned , then
Midget Britneys have identical importance .

IMHO

garry




> http://bild-frei.org/rs/newflower-swf/
> 
> updated... walk should be more visible now.
> The anim between the "steps" is not smoothed,
> that's the reason for the "tap, tap, tap, tab" look.
> It's only a test....(and a flower)
> The anim should show more or less, what's possible
> with some ours of work, and that RS can be used for
> animations in many ways.
> 
> Matthias

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