Dear Kuda:-) thank you for your example! My exercises have just beginning with the animation projects. I have changed a little an example of the rs folder (samples, collision) to make jumping the balls;-) and have got the right answer I wished:-)... I haven`t tried it before to work with collision and simulation. So I have to learn a lot, I am sure... The capabilities of realsoft and the animation tool are very useful. Therefore I haven`t enough time at the moment to proof all knowledge about such very interesting part of simulation, animation, I started with a simple exercise. Later I will close this chapter with the balls running down a slite into water example, so I had it in mind:-) Best regards and good weekend, bye, Frank
-----Ursprüngliche Nachricht----- Von: [email protected] Gesendet: 02.02.08 02:54:45 An: <[email protected]> Betreff: Re: Collision and a little gravity problem:-) Hello Frankolino. First... . Please check your email software. Is a form of the email transmission of a message set by a text format? And please start a new line by all means in the last of the sentence. Next... . It is necessary for you to read a "Simulations 6.Collision Detection" chapter of the user manual carefully. best regards, K-UDA ----- Original Message ----- From: Frank Brubach To: [email protected] Sent: Friday, February 01, 2008 9:32 PM Subject: Re: Collision and a little gravity problem:-) ... here I sent the file as a zip-file format, creating the little simulation scene with rs 5.1 sp4:-) // "Realflow" from Carlo Lanzotti will appear soon??? I hope so! best regards, Frank Von: [email protected] Gesendet: 01.02.08 13:13:11 An: [email protected] Betreff: Re: Collision and a little gravity problem:-) Dear realsoft friends, if anybody is interested in thinking about such things;-) / here comes a little sideproject to the running balls into water:-) Collisiondetection with balls and a table, but I have a lot of difficulties with the "distant gravity tool", sometimes I can activate it (realsoft folder: simulation, distant gravity), often I cannot create such little but important tool for making the gravity for the "table", I have copied it from another example... but thats not useful, I am thinking;-) Anybody can help...??? I am working with V 5.1 SP4:-) best regards, Frankolino Von: [email protected] Gesendet: 26.01.08 21:39:36 An: Betreff: Re: to mark: Looking for an example ball running down at a pathline Hi Frank, Here's the slightly modified Mill project (only objects, materials & animation saved). I didn't run the sim all the way to the end but get the impression that the movements are unnatural... Yesterday I wasted hours by tweaking the settings but never got completely rid of weird spinning balls. RS really needs Dynatomics! Chrono has very fast collision detection but it's rather limited in that department. (I wonder if I'm the only one who actually bought it!) Obviously RS had other priorities than the sim system, and I can hardly blame them... Maybe you're better off with a simple path animation Frank, I hope you'll show an animation soon, Mark ---------------------- Hi all, dear Mark, I have just begun to make a simple simulation scene with balls, water (material!), and some water balls with metaballs... the aim should be to simulate the water with metaballs or fluid simulation (I have still to check the manual, uahhh...:-)) !) I attach my project scene I have started yesterday evening, was so tired... but there's a lot of fun to learn more about the simulation power of realsoft, best wishes Frank Br$B!&(Bach Der WEB.DE SmartSurfer hilft bis zu 70% Ihrer Onlinekosten zu sparen! http://smartsurfer.web.de/?mc=100071&distributionid=000000000066 Jetzt neu! Schutzen Sie Ihren PC mit McAfee und WEB.DE. 30 Tage kostenlos testen. http://www.pc-sicherheit.web.de/startseite/?mc=022220 _________________________________________________________________________ In 5 Schritten zur eigenen Homepage. Jetzt Domain sichern und gestalten! Nur 3,99 EUR/Monat! http://www.maildomain.web.de/?mc=021114
