Hi Carlo, yes, of course:-) I would like to build some fluids or simulations 
with Realsoft 3D. There was a simple animation scene Ihave built some weeks 
ago, where I wanted to make water or fluids in a bassin, splashing a sphere in 
it and so on... - Somebody has said it is not possible to build such things 
with the basic instrument of realsoft, but I didn't believe that:-))) 

best regards, Frank Brübach 

-----Ursprüngliche Nachricht-----
Von: [email protected]
Gesendet: 02.04.08 11:05:52
An: [email protected]
Betreff: Re: sorry.. but what are fluids in realsoft ? :-)


Hi Frank,

Before I'll give you an answer:

Is your question Realsoft3D related? I mean, are you asking if 
Realsoft3D support fluid dynamic etc...?

Regards,

Carlo

> Hi Carlo, all realsoft friends...
>
> 1) little question for my unsatisfied knowledge:-) What are "fluids" or 
> "dynamic simulations"? Geometric objects, waves (what are waves?), metaball 
> objects..., particles, gases... -  I don't know... how can I build "fluids" 
> for a vineglas eg???  
>
> best regards and good luck for your plugins, don't give up:-D 
> Ciao , Frankolino 
>
> 2) I have found this: 
>
> "From Wikipedia, the free encyclopedia 
> Jump to: navigation, search 
> Continuum Mechanics 
> Conservation of mass 
> Conservation of momentum 
> Navier-Stokes equations 
> [show]Classical mechanics 
> Stress · Strain · Tensor 
> [show]Solid mechanics 
> Solids · Elasticity 
>
> Plasticity · Hooke's law 
> Rheology · Viscoelasticity 
> [show]Fluid mechanics 
> Fluids · Fluid statics 
> Fluid dynamics · Viscosity · Newtonian fluids 
> Non-Newtonian fluids 
> Surface tension 
> [show]Scientists 
> Newton · Stokes · Navier · Cauchy· Hooke · others 
> This box: view ᅵ talk ᅵ edit 
>
> 3) Typical aerodynamic teardrop shape, showing the pressure distribution as 
> the thickness of the black line and showing the velocity in the boundary 
> layer as the violet triangles. The green vortex generators prompt the 
> transition to turbulent flow and prevent back-flow also called flow 
> separation from the high pressure region in the back. The surface in front is 
> as smooth as possible or even employ shark like skin, as any turbulence here 
> will reduce the energy of the airflow. The Kammback also prevents back flow 
> from the high pressure region in the back across the spoilers to the 
> convergent part. Putting stuff inside out results in tubes, they also face 
> the problem of flow separation in their divergent parts, so called diffusers. 
> Cutting the shape into halfs results in an aerofoil with the low pressure 
> region on top leading to lift (force). 
>
> Typical aerodynamic teardrop shape, showing the pressure distribution as the 
> thickness of the black line and showing the velocity in the boundary layer as 
> the violet triangles. The green vortex generators prompt the transition to 
> turbulent flow and prevent back-flow also called flow separation from the 
> high pressure region in the back. The surface in front is as smooth as 
> possible or even employ shark like skin, as any turbulence here will reduce 
> the energy of the airflow. The Kammback also prevents back flow from the high 
> pressure region in the back across the spoilers to the convergent part. 
> Putting stuff inside out results in tubes, they also face the problem of flow 
> separation in their divergent parts, so called diffusers. Cutting the shape 
> into halfs results in an aerofoil with the low pressure region on top leading 
> to lift (force). 
>
> Fluid dynamics is the sub-discipline of fluid mechanics dealing with fluids 
> (liquids and gases) in motion. It has several subdisciplines itself, 
> including aerodynamics (the study of gases in motion) and hydrodynamics (the 
> study of liquids in motion). Fluid dynamics has a wide range of applications, 
> including calculating forces and moments on aircraft, determining the mass 
> flow rate of petroleum through pipelines, predicting weather patterns, 
> understanding nebulae in interstellar space and reportedly modeling fission 
> weapon detonation. Some of its principles are even used in traffic 
> engineering, where traffic is treated as a continuous fluid. 
>
> Fluid dynamics offers a systematic structure that underlies these practical 
> disciplines and that embraces empirical and semi-empirical laws, derived from 
> flow measurement, used to solve practical problems. The solution of a fluid 
> dynamics problem typically involves calculation of various properties of the 
> fluid, such as velocity, pressure, density, and temperature, as functions of 
> space and time." 
>
> 4) O.k., but how can I understand this one for Realsoft 3D?  
>
> best regards, Frank the secondo timo:-)
> _______________________________________________________________________
> Jetzt neu! Schützen Sie Ihren PC mit McAfee und WEB.DE. 30 Tage
> kostenlos testen. http://www.pc-sicherheit.web.de/startseite/?mc=022220
>
>
>
>
>   




______________________________________________________
Bis 50 MB Dateianhänge? Kein Problem!
http://freemail.web.de/club/landingpage.htm/?mc=025556


Reply via email to