Hi Carlo, yes, of course:-) I would like to build some fluids or simulations with Realsoft 3D. There was a simple animation scene Ihave built some weeks ago, where I wanted to make water or fluids in a bassin, splashing a sphere in it and so on... - Somebody has said it is not possible to build such things with the basic instrument of realsoft, but I didn't believe that:-)))
best regards, Frank Brübach -----Ursprüngliche Nachricht----- Von: [email protected] Gesendet: 02.04.08 11:05:52 An: [email protected] Betreff: Re: sorry.. but what are fluids in realsoft ? :-) Hi Frank, Before I'll give you an answer: Is your question Realsoft3D related? I mean, are you asking if Realsoft3D support fluid dynamic etc...? Regards, Carlo > Hi Carlo, all realsoft friends... > > 1) little question for my unsatisfied knowledge:-) What are "fluids" or > "dynamic simulations"? Geometric objects, waves (what are waves?), metaball > objects..., particles, gases... - I don't know... how can I build "fluids" > for a vineglas eg??? > > best regards and good luck for your plugins, don't give up:-D > Ciao , Frankolino > > 2) I have found this: > > "From Wikipedia, the free encyclopedia > Jump to: navigation, search > Continuum Mechanics > Conservation of mass > Conservation of momentum > Navier-Stokes equations > [show]Classical mechanics > Stress · Strain · Tensor > [show]Solid mechanics > Solids · Elasticity > > Plasticity · Hooke's law > Rheology · Viscoelasticity > [show]Fluid mechanics > Fluids · Fluid statics > Fluid dynamics · Viscosity · Newtonian fluids > Non-Newtonian fluids > Surface tension > [show]Scientists > Newton · Stokes · Navier · Cauchy· Hooke · others > This box: view ᅵ talk ᅵ edit > > 3) Typical aerodynamic teardrop shape, showing the pressure distribution as > the thickness of the black line and showing the velocity in the boundary > layer as the violet triangles. The green vortex generators prompt the > transition to turbulent flow and prevent back-flow also called flow > separation from the high pressure region in the back. The surface in front is > as smooth as possible or even employ shark like skin, as any turbulence here > will reduce the energy of the airflow. The Kammback also prevents back flow > from the high pressure region in the back across the spoilers to the > convergent part. Putting stuff inside out results in tubes, they also face > the problem of flow separation in their divergent parts, so called diffusers. > Cutting the shape into halfs results in an aerofoil with the low pressure > region on top leading to lift (force). > > Typical aerodynamic teardrop shape, showing the pressure distribution as the > thickness of the black line and showing the velocity in the boundary layer as > the violet triangles. The green vortex generators prompt the transition to > turbulent flow and prevent back-flow also called flow separation from the > high pressure region in the back. The surface in front is as smooth as > possible or even employ shark like skin, as any turbulence here will reduce > the energy of the airflow. The Kammback also prevents back flow from the high > pressure region in the back across the spoilers to the convergent part. > Putting stuff inside out results in tubes, they also face the problem of flow > separation in their divergent parts, so called diffusers. Cutting the shape > into halfs results in an aerofoil with the low pressure region on top leading > to lift (force). > > Fluid dynamics is the sub-discipline of fluid mechanics dealing with fluids > (liquids and gases) in motion. It has several subdisciplines itself, > including aerodynamics (the study of gases in motion) and hydrodynamics (the > study of liquids in motion). Fluid dynamics has a wide range of applications, > including calculating forces and moments on aircraft, determining the mass > flow rate of petroleum through pipelines, predicting weather patterns, > understanding nebulae in interstellar space and reportedly modeling fission > weapon detonation. Some of its principles are even used in traffic > engineering, where traffic is treated as a continuous fluid. > > Fluid dynamics offers a systematic structure that underlies these practical > disciplines and that embraces empirical and semi-empirical laws, derived from > flow measurement, used to solve practical problems. The solution of a fluid > dynamics problem typically involves calculation of various properties of the > fluid, such as velocity, pressure, density, and temperature, as functions of > space and time." > > 4) O.k., but how can I understand this one for Realsoft 3D? > > best regards, Frank the secondo timo:-) > _______________________________________________________________________ > Jetzt neu! Schützen Sie Ihren PC mit McAfee und WEB.DE. 30 Tage > kostenlos testen. http://www.pc-sicherheit.web.de/startseite/?mc=022220 > > > > > ______________________________________________________ Bis 50 MB Dateianhänge? Kein Problem! http://freemail.web.de/club/landingpage.htm/?mc=025556
