Hi Mark,

Good to hear you've got plenty of jobs to do. :)

I noticed the face flipping too. I think it's a common issue.
Some other 3D software don't have this mirror tool at all. Instead people
use a trick to scale objects with -1 in one direction. In that case I
noticed the same flipping issue.
A lot of times it's not a big deal, but can be annoying when using bump maps
or displacement.
I like to use mirrored instances with my buildings but that's not possible
with rooftiles for this reason.

Arjo.


> * If you copy and mirror a Building, the left/right orientation of the
> wall
> is switched. Therefore, the copy is shaped differently from the
> original.
> So, keep this in mind: after a mirror transformation, go to the
> building's
> wall and flip Side.
> Something similar happens to normals in SDS objects: they are flipped
> if the
> object is mirrored - you have to select all faces and flip them again
> if you
> want to keep your object intact.
> 


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