Hi Mark, Good to hear you've got plenty of jobs to do. :)
I noticed the face flipping too. I think it's a common issue. Some other 3D software don't have this mirror tool at all. Instead people use a trick to scale objects with -1 in one direction. In that case I noticed the same flipping issue. A lot of times it's not a big deal, but can be annoying when using bump maps or displacement. I like to use mirrored instances with my buildings but that's not possible with rooftiles for this reason. Arjo. > * If you copy and mirror a Building, the left/right orientation of the > wall > is switched. Therefore, the copy is shaped differently from the > original. > So, keep this in mind: after a mirror transformation, go to the > building's > wall and flip Side. > Something similar happens to normals in SDS objects: they are flipped > if the > object is mirrored - you have to select all faces and flip them again > if you > want to keep your object intact. >
