Hi Zaug, I've used obj export, textures are baked in RS -pointwise uv coords (vrml plugin not licensed ;-( (Maybe I should buy it :-)
Then I've imported the model in "Meshlab" http://meshlab.sourceforge.net/ a free polygon reduktion tool, very cool. I'm a little bit proud, that I've found it, because it holds the UVs while reducing the poly-count. A better solution is maybe this http://www.donyalabs.com/ but for a tryout it was to expensive. Exported it from Meshlab as vrml. and imported it in Wirefusion ( http://www.demicron.com ) (That's why no money left for vrml-plugin, they have a free version with some limitations for tryout. Check it out ;-) That's where the main part was done. The color wheel and ajax upload is done with jquery ( http://jquery.com/ ) and the color picker comes from http://acko.net/dev/farbtastic and the ajax plugin from http://malsup.com/jquery/form/# the image uploader and thumb generation is done with php (own written) and some small js-scripting. That's all ;-) Feel free to ask. Matthias BTW: Image blend should work as exspected with png24, I've not allowed gif, because the newer php gd_lib doesn't support gif, if I'm right. ----- Original Message ----- From: "Zaug" <[email protected]> To: <[email protected]> Sent: Tuesday, January 13, 2009 3:24 PM Subject: Re: OT vrml tryout > Zaug wrote: > > Matthias Kappenberg wrote: > >> Hi all, > >> > >> some play around with vrml: > >> > >> http://the-final.com/privates/cupfigurator2/ > >> > >> Comments are welcome. > >> > >> Matthias > >> > >> > >> > > Nice! > > You have my permission to explain how this was done, to whatever > > extent you like ; ) > > I tried to make a nice blend at the edges of the pattern I uploaded, > > but looks like I got it a little light. > > > > CheerZ, > > Zaug > > > Right, I know what am doing today ; D > > --------------------------------------------------------------------------------
