Hi Zaug,

I've used obj export, textures are baked in RS
-pointwise uv coords
(vrml plugin not licensed ;-(
(Maybe I should buy it :-)

Then I've imported the model in "Meshlab"
http://meshlab.sourceforge.net/
a free polygon reduktion tool, very cool.
I'm a little bit proud, that I've found it,
because it holds the UVs while reducing
the poly-count. A better solution is
maybe this http://www.donyalabs.com/
but for a tryout it was to expensive.

Exported it from Meshlab as vrml.

and imported it in Wirefusion
( http://www.demicron.com )
(That's why no money left for vrml-plugin,
they have a free version with some limitations for tryout.
Check it out ;-)
That's where the main part was done.

The color wheel and ajax upload is done
with jquery ( http://jquery.com/ )
and the color picker comes from
http://acko.net/dev/farbtastic
and the ajax plugin from
http://malsup.com/jquery/form/#

the image uploader and thumb generation
is done with php (own written) and some
small js-scripting.

That's all ;-)

Feel free to ask.

Matthias

BTW: Image blend should work as
exspected with png24, I've not allowed
gif, because the newer php gd_lib doesn't
support gif, if I'm right.




----- Original Message ----- 
From: "Zaug" <[email protected]>
To: <[email protected]>
Sent: Tuesday, January 13, 2009 3:24 PM
Subject: Re: OT vrml tryout


> Zaug wrote:
> > Matthias Kappenberg wrote:
> >> Hi all,
> >>
> >> some play around with vrml:
> >>
> >> http://the-final.com/privates/cupfigurator2/
> >>
> >> Comments are welcome.
> >>
> >> Matthias
> >>
> >>
> >>   
> > Nice!
> > You have my permission to explain how this was done, to whatever 
> > extent you like ; )
> > I tried to make a nice blend at the edges of the pattern I uploaded, 
> > but looks like I got it a little light.
> >
> > CheerZ,
> > Zaug
> >
> Right, I know what  am doing today ; D
> 
> 


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