Thanks, Vesa!

It's nice to see one software company focusing on what users actually want! Optimization and IO!

Chris Mungenast

Vesa Meskanen wrote:
Hello,

 Could we have some information about development status on version 7?
Its been lately too quiet on the userlist. Info about the new features
would be nice:)

The plan is to release v7 during 3rd quarter of 2009 (in September at
latest). We do not have a complete list of new features available yet, and
some features are still under development.

Anyway, here's some quick notes:

- OpenGL: new drawing modes like wire-shaded combo mode
(www.realsoft.com/private/V7screenshot.jpg), significantly faster realtime
drawing,  better quality etc.
- Rendering speed: 10-20 % speedup on average. High poly models can render
up to 10 times faster!
- Multi-core optimizations: rendering engine threads now share most of the
scene data. This improves memory efficiency dramatically in multi-core
systems. A dual core system can typically render 50 % more complex scenes, a quad core 2 times and an eight core system 3-4 times more complex scenes as
in v6.
- New animateable deformations and animation effects
- New particle tools and effects
- New 'Real3D-like' efficient and straightforward compound tools
- Better Import/Export: new image and geometry formats supported, tools for
making 2D projections and exporting them using  common 2D vector formats
(for CAD drawings) , etc.

I will post a more complete list later.


Kind regards,

Vesa




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