> Hi
>
> Why the objects in the OpenGl View are not correct ?
>
> The render is ok but objects show me a lot of crease in the OpenGl View 
> ...
>
> Phil


Even despite improvements since V6, RS has never been the best at realtime 
shaded view... analytic booleans often don't show up in a useful way. For 
architectural work, I'm in wireframe mode more often than shaded...

Try (in Properties/Wire) increasing shaded quality and Texture quality of an 
object.

Also, in shaded OGL mode things like range of the lightsources are are not 
taken into account, making things too bright. Switching off realtime 
visibility of every light except the main source can help.

Shift-doubleclicking on an object sets it apart from the rest of the scene, 
if View properties are checked to draw root level only, it makes editing SDS 
objects in OGL mode easier.



Hope this helps,

-Mark H




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