> Hi > > Why the objects in the OpenGl View are not correct ? > > The render is ok but objects show me a lot of crease in the OpenGl View > ... > > Phil
Even despite improvements since V6, RS has never been the best at realtime shaded view... analytic booleans often don't show up in a useful way. For architectural work, I'm in wireframe mode more often than shaded... Try (in Properties/Wire) increasing shaded quality and Texture quality of an object. Also, in shaded OGL mode things like range of the lightsources are are not taken into account, making things too bright. Switching off realtime visibility of every light except the main source can help. Shift-doubleclicking on an object sets it apart from the rest of the scene, if View properties are checked to draw root level only, it makes editing SDS objects in OGL mode easier. Hope this helps, -Mark H
