Hi Matthias..

That was fast.. =)
Isnt that almost the case most times.. when we actually formulate the question to others, we think better, faster and in other ways, that makes us come up with the answer our selves.. ?..!

Its similar to when one helps others, one gets a better and deeper understanding of what one already knows, and one even learns more than prior to that point...!

Looks cool with a flipbook..!
Looking forward to see your final result on this, both as a final anim or whatever you planing and the actual prj file.. (to see and learn from)

btw it should also be possible to do the same from an .avi or other video !?
Either via JS or Anim Input based.. to get each object to get a higher numbered frame of the Video...!

Note:
I can also inform you that I finally did file a bugreport on the FE issues...
Lets hope that will help, so they find and fix FE so it can be fully used !
EndNote:

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..


Ha, found it:

Self.SetUVTextureMap("G:\\anim\\sphere0001.tga");
I'll post the final scene, if somebody is interested.

Matthias

Hi All,

does anybody know how to set
a texture map via js in the object-properties :-?
For color, ok, "SetColor" but for textures :-?

I need it for something like this:
http://de.wikipedia.org/wiki/Daumenkino

Hundreds of objects with textures
from an image sequence.

Matthias

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