lol, I understood who the "second" robot was. ;) Nice animation. Thanks for sharing.
/ Fredrik On 2 June 2010 12:37, Neil Cooke <[email protected]> wrote: > Hi Arjo, > Thanks for the nice words! >>a lot of work indeed > It was just under a month and a half but the sets were from old projects. > Although not sure that this was a time-saver - confronting the wrong ways I > used to do things!!! >>I like the style of the textures > Thanks. I cant beat procedurals. Simply seems to be how I do this stuff. Any > time I shift to colour maps I will usually end up changing things back to > procedural surfaces. >>The robot has legs, why doesn't he walk > I simply didnt have time to get a decent walk cycle going and I have nothing > rigged in my archives. So I stuck with the quasi-surfing thing but once I > started with it I decided it was possibly a lucky find!! >>The timing in the movie is a bit too even > Fully agree. A second viewing and this becomes even more evident. I grew > aware of the fact that I was rendering to similar frame count takes but too > late to do much about it and as with the walking, was up against time, so > decided to live with it. There was some documentation that suggested longer > takes due to the stereo viewing aspect so I was caught a bit because i like > short action takes. >> where does the second robot come from > Ah, well, where does he come from indeed .... Lol ..... I showed the thing > to a local client and they missed it too ... that was when it was called > "BLUE" .... so I relented and shifted the title to help spell it out a bit. > But that's it, refuse to clarify it any more than that. So I'm sorry, but if > you miss that one you've missed the story!!! And I dont really care if no > one gets it!! Laughter here!! > As ever, very many thanks for your words!! > :-) > Yes, some 2D client stuff in the studio right now but sets for the next anim > are coming along well. That material called "terrain" in one of the > landscape samples is proving to be very useful!!! > Neil > ________________________________ > From: Arjo Rozendaal <[email protected]> > To: [email protected] > Sent: Wed, 2 June, 2010 6:53:11 PM > Subject: RE: QuickTime Mov file - latest episode. > > Hi Neil, > > > > Nice movie! Must have been a lot of work indeed. > > I like the style of the textures, and overall atmosphere. > > I've got only a few remarks. > > > > The robot has legs, why doesn't he walk then? > > I know character animation is very difficult, I tried only once in Realsoft > and gave up quickly. > > But when you see legs, you would want to see them move. > > > > The timing in the movie is a bit too even. The speed of everything is almost > constantly the same. > > There could be a stronger rhythm IMHO. > > > > I found the last part of the movie a bit hard to understand. I mean the part > where the robot is going in and out the pyramid. > > And where does the second robot come from? > > > > But I can understand you would rather go on with new ideas, so maybe my > remarks are helpful to keep in mind with new projects. > > > > Arjo. > > > > > > > > Van: [email protected] > [mailto:[email protected]] Namens Neil Cooke > Verzonden: dinsdag 1 juni 2010 23:57 > Aan: UserList RealSoft > Onderwerp: QuickTime Mov file - latest episode. > > > > Hi List > > > > http://www..dimensionzero.co.nz/dz-vids/DZ07-Episode7_lr.mov > > > > Should get to it. 120megs or so. > > > > Onto the next thing now. > > > > N.
