Thank you Fredrik 

Lol. I really did need to hear that someone had got the story line!!!

N.

:-)



________________________________
From: "[email protected]" <[email protected]>
To: [email protected]
Sent: Thu, 3 June, 2010 12:20:04 AM
Subject: Re: QuickTime Mov file - latest episode.

lol, I understood who the "second" robot was. ;)

Nice animation. Thanks for sharing.

/ Fredrik


On 2 June 2010 12:37, Neil Cooke <[email protected]> wrote:
> Hi Arjo,
> Thanks for the nice words!
>>a lot of work indeed
> It was just under a month and a half but the sets were from old projects.
> Although not sure that this was a time-saver - confronting the wrong ways I
> used to do things!!!
>>I like the style of the textures
> Thanks. I cant beat procedurals. Simply seems to be how I do this stuff. Any
> time I shift to colour maps I will usually end up changing things back to
> procedural surfaces.
>>The robot has legs, why doesn't he walk
> I simply didnt have time to get a decent walk cycle going and I have nothing
> rigged in my archives. So I stuck with the quasi-surfing thing but once I
> started with it I decided it was possibly a lucky find!!
>>The timing in the movie is a bit too even
> Fully agree. A second viewing and this becomes even more evident. I grew
> aware of the fact that I was rendering to similar frame count takes but too
> late to do much about it and as with the walking, was up against time, so
> decided to live with it. There was some documentation that suggested longer
> takes due to the stereo viewing aspect so I was caught a bit because i like
> short action takes.
>> where does the second robot come from
> Ah, well, where does he come from indeed .... Lol ..... I showed the thing
> to a local client and they missed it too .... that was when it was called
> "BLUE" .... so I relented and shifted the title to help spell it out a bit.
> But that's it, refuse to clarify it any more than that. So I'm sorry, but if
> you miss that one you've missed the story!!! And I dont really care if no
> one gets it!! Laughter here!!
> As ever, very many thanks for your words!!
> :-)
> Yes, some 2D client stuff in the studio right now but sets for the next anim
> are coming along well. That material called "terrain" in one of the
> landscape samples is proving to be very useful!!!
> Neil
> ________________________________
> From: Arjo Rozendaal <[email protected]>
> To: [email protected]
> Sent: Wed, 2 June, 2010 6:53:11 PM
> Subject: RE: QuickTime Mov file - latest episode.
>
> Hi Neil,
>
>
>
> Nice movie! Must have been a lot of work indeed.
>
> I like the style of the textures, and overall atmosphere.
>
> I've got only a few remarks.
>
>
>
> The robot has legs, why doesn't he walk then?
>
> I know character animation is very difficult, I tried only once in Realsoft
> and gave up quickly.
>
> But when you see legs, you would want to see them move.
>
>
>
> The timing in the movie is a bit too even. The speed of everything is almost
> constantly the same.
>
> There could be a stronger rhythm IMHO.
>
>
>
> I found the last part of the movie a bit hard to understand. I mean the part
> where the robot is going in and out the pyramid.
>
> And where does the second robot come from?
>
>
>
> But I can understand you would rather go on with new ideas, so maybe my
> remarks are helpful to keep in mind with new projects.
>
>
>
> Arjo.
>
>
>
>
>
>
>
> Van: [email protected]
> [mailto:[email protected]] Namens Neil Cooke
> Verzonden: dinsdag 1 juni 2010 23:57
> Aan: UserList RealSoft
> Onderwerp: QuickTime Mov file - latest episode.
>
>
>
> Hi List
>
>
>
> http://www..dimensionzero.co.nz/dz-vids/DZ07-Episode7_lr.mov
>
>
>
> Should get to it. 120megs or so.
>
>
>
> Onto the next thing now.
>
>
>
> N.

Reply via email to